Golf Hackathon


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Welcome to Hack Golf—an open-innovation initiative
aimed at crowdsourcing the future of the game.


In the current phase of Hack Golf, we’re asking you to help us diagnose and establish the definitive list of golf’s frustration factors: what makes the entire, end-to-end golf experience less fun than it should be?

To help guide your feedback, below are 10 categories describing different aspects of the golf experience. Please select one or more of these categories and share with us your frustrations and ideas for addressing these (we'll be developing ideas more fully in subsequent phases).


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By Aaron munn on October 31, 2014

There's too many clubs with stiff shafts being sold new and used. There's just no way the average golfer needs clubs to be that stiff. You loose yardage, height, and it just doesn't feel as nice to swing.

By Aaron munn on October 31, 2014

Everybody is busy now days, few people have the time to dedicate to just one thing.'d like to see smaller courses than 18 holes. I don't have time to play 18 holes of golf, spending over 4 hours on a course. I can do other things, like play 18 holes of mini-golf, in far less time and have a...

By Anonymous on October 30, 2014

We tried bigger 6" & 8" cups in the 90's. Looked like bushel baskets compared to 4 1/4", but still challenging. Maybe now is the time to reintroduce? With 15" cups, eliminates much of the challenge and makes the game bland.

By jerry cope on October 29, 2014

Cup is too small.

By Ron Sisson on October 24, 2014

Modern golf instruction is filled with endless contradictions and tons of incorrect ideas that can be proven scientifically to be false. Unfortunately, many of these incorrect ideas are foisted upon the unsuspecting golfing public by famous tour players, who've never taught a golf lesson in...

By Anonymous on October 22, 2014

EFFICIENCY - ECONOMY - ENJOYMENT - ECO RESPONSIBILITY... the 4 E's of the Golf Apocalypse or lack there of!

By Benjamin Lim on October 22, 2014

I've taken multiple stabs at building various golf related apps and websites but the sheer amount of work that it would take to collect data such as golf course locations, the course rating and slope of the different courses, etc. is daunting. This information is public, it's just not all...

By Duane Peterson on October 21, 2014

The long golf learning curve, overall game frustration, time to play & cost! This is perceived as the industry standard by golfer's and non-golfer's alike.

By Golfwerkz on October 18, 2014

The game is losing interest at home..

By Golfwerkz on October 17, 2014

It would appear that the hack golf movement has lost some momentum after a great kickoff at the start of the year.